This is a blog documenting research, projects, and thoughts while I'm at the Goldmsiths Computational Arts MA programme. I am drawn to create work in the category of critical design, using humor and satire to challenge socio-cultural norms, ethical implications of technology, and conventional approaches to designing human object interactions.
I completed an MFA in Design at the University of California at Davis in June 2018 where my focus was on interactive tactile product design. Before that I worked for various start-ups in San Francisco as a mobile designer and design manager. I started my career as an animator, filmmaker, and broadcast designer before getting into User Experience Design in 2007.